Showing posts with label digital natives. Show all posts
Showing posts with label digital natives. Show all posts

Monday, March 26, 2012

It's All Fun and Games Until Someone Makes You Think!

I've realized that although we consider students digital natives, students still resist using tech tools in purposeful ways. We somehow expect that digital natives have the instinct to want to use tech tools to have insightful discussions, write collaboratively or to produce a thought-provoking, original piece of content. However, we fail to realize that creating original content requires a lot of time, effort, perseverance, trial and error, and above all, lots and lots of critical thinking. 

Lately, or perhaps it's always been that way, students don't want to work that hard. It's easier for a student to function in a teacher-centered classroom than it is in a learner-centered one. Some teachers or should I say, the system, have trained our "millennials" how to be straight A students with minimal effort in a pseudo critical thinking learning environment, and when we shift the paradigm, not only do the teachers resist, but so do the students and their parents.   

Teaching students to use tech tools in a purposeful way may cause some tension because kids want the fun games; many parents want the least amount of work for their kids, and teachers either don't have the time to design critical thinking lessons using tech, or they simply don't know how. The tech tool cannot stand alone, and is not going to make students think critically. It's how we use the tech tool that will teach students to think. The problem is that some kids have a lot of unlearning to do. By the fourth grade, students who have had ineffective teachers learn exactly how to manipulate the system so they are perfectly comfortable filling the blank and bubbling in a circle. Students will resist when we make them write a script using their imagination, or add their thoughts to a wiki, write a script for a video, or collaborate with peers directing their own video.  Using tech tools effectively is not all fun and games; at first glance, tech tools appear to be flashy, but there's nothing flashy about them. Used effectively tech tools require lots of hard work, and it's hard work to think!  So students, teachers and parents have a lot of bad habits to unlearn. Sometimes parents enable a lot of the "I can't" attitudes too. We assume that because kids love using tech that somehow they are going to want to use it to think critically. Thinking requires effort, perseverance, even sacrifice.

It's hard to believe the statistics of students underperforming on standardized tests while attending schools with cutting edge technology. We must constantly evaluate how tech tools in the classroom impact student achievement.  All educational stakeholders are responsible for constantly evaluating what we expect students to do with technology, and how tech will impact student achievement. Without this constant accountability, educational tech tools lose their effectiveness.

Educational tech tools cannot be all fun and games; otherwise, it's the students who hurt in the long run.






Wednesday, October 5, 2011

Nook or Book, That is the Question?


I grew up a 20th century student reading physical books. I wrote in my books, dog-eared pages, spilled tears on breathtaking passages, borrowed them, and lost many classics to friends. Now, technology has asked me to rethink the efficiency with which I read introducing e-readers to contest my reading status quo.  I struggle to make up my mind, and abandon one for the other because I love the reading experience they both can offer.  But, as a non digital native, I’ve realized that today's students haven’t had the same reading experiences; therefore, they cannot have the same nostalgia for physical books like I do because they spend more time using digital products than paper ones. They were born into a society with an entirely different delivery system of information. It is the non-digital natives, like me, who will need to embrace new technology, like e-readers, if we are to fight illiteracy and aliteracy.

Ironically, the first e-book I read on my e-reader was Alone Together: Why We Expect More From Technology and Less From Each Other. While reading this e-book, I was actually more connected to people than I ever was when reading physical books.  My e-reader made it easy for me to adapt and for my students to engage with text.

E-readers allow readers to:
  • instantly share pages, short passages or quotes with anyone via Facebook, Twitter or email. 
Books obviously can’t compete with these features! 

E-readers also let readers instantly:
  • rate and post an online review of a book
  • share a reading status with friends on Facebook and Twitter so they know how far along readers have read.
  • bookmark pages
  • add notes about a page or passage
  • highlight key sections while the e-reader keeps track of it all.
  • search for keywords
  • touch a word to look up its meaning
  • adjust the size of the text or the lighting 
Although e-readers’ features empower reading experiences, why do so many of us non digital natives still long for physical books? 

We long for physical books because they are and were a part how information was presented to us to process and learn. Our brains got used to this type of delivery system of information.  The 20th century learning experience lacked the level of stimulation and engagement that tech like e-readers offer today. Today’s students rarely engage with paper products, and the printed word in a physical book, no matter how well written, does not offer the degree of stimulation students are used to receiving through other media.   However, just because we, as non digital natives, are not used to this delivery system, we cannot hold our students back from the benefits this technology offers them to improve their reading skills. 

If your school happens to have e-readers, here are some ideas that could help change students’ attitudes toward reading:
  • Create a Class Facebook or Twitter page.  This can be done safely giving access only to students and parents. As students read class wide or independent selections, they can use the e-reader’s Facebook and Twitter share feature to post their favorite quotes and thoughts to discuss texts with each other. (If students need coaching on how to select significant passages and write effective FB and Twitter posts, then I recommend modeling how to do this first using a high interest text all students will enjoy.) Schools could even connect with grade levels or other schools inviting them to add to the Facebook and Twitter feeds uniting students nationally or even globally in their reading experiences.
  • E-readers may even motivate students to take the time to look up unknown words while they read because the dictionary feature makes it virtually effortless. Students just tap on the unfamiliar word to see a definition in a pop-up window. 
  • E-readers also reinvigorate the concept of the “book report” because the book review feature is limited to 3500 characters or less. Students benefit from learning how to write a succinct book review. Although there’s no guarantee an e-reader motivates students to write book reviews, the connectivity aspect of writing a review for an online community may attract more students to use this feature since they know they will be writing to a real audience of fellow readers.  Determine what your students like to read: humor, mysteries, sci-fi, romance, etc.  Allowing them to read books they like may encourage them to use the book review feature without a fight. 
  • E-readers even facilitate annotation because it takes seconds to highlight a passage of interest and add notes to it.  No more lost sticky notes, or illegible marginal notes.
  • Students can also lend each other books through the e-reader, and there’s been talk of apps enabling e-borrowing from local public libraries.
E-readers are not the panacea of illiteracy or aliteracy, but an e-reader’s features definitely offer a level of engagement physical books cannot. E-readers connect readers to each other in a way physical books cannot. We’ve tried using traditional strategies to fight illiteracy and aliteracy, and many of these have failed. Why not try the technology of e-readers where students not only interact with the text, but can also connect with an online community of readers.   
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